package characters;

import attacks.AttackMethod;
import attacks.FireballAttack;
import attacks.MeleeAttack;

public class Wizard extends Player {
   /**
    * Wizard starts with this amount of life.
    */
   public static final int LIFE = 75;
   /**
    * Base attack method of Wizard
    */
   public static final AttackMethod ATTACK_METHOD = new FireballAttack();
   /**
    * Wizard's guard points.
    */
   public static final int GUARD = 5;
   
   public Wizard(String name) {
      super(name, Wizard.LIFE, Wizard.ATTACK_METHOD, Wizard.GUARD);
   }

}
